Turn 10 Apologise For Forza 7 VIP Nonsense
It hasn’t even been a week since Forza Motorsport 7 Ultimate Edition owners got their early access to the game they had eagerly been waiting for, only to discover that VIP had some changes to it compared to previous releases, and although loyal, they are not stupid, letting their disappointment and frustration be known. So much so, that Turn 10 have heard them, responded and are promising changes.
In a letter posted on the official site from Studio Head, Alan Hartman titled ‘A Letter to the Forza Communty’, Hartman tells that they have heard “loud and clear” from Ultimate owners and have immediately updated the VIP description shown in the Windows Store to alleviate any further confusion. (sorry you’re too stupid to read what we meant folks??)
Since Forza Motorsport 7 launched into early access last week, everyone here at Turn 10 has been keeping a close eye on our players’ feedback. The most important thing to us is to maintain open communication with the Forza Community. We’ve heard what you have had to say and, starting today, you can expect some significant changes.
I demand to be treated like a VIP!
Don’t worry that’s not it. As from today VIPs will start to be treated like the ‘upstanding spenders of more money’ that they are and will receive more value for their membership, beginning with the gifting of FOUR extra ‘Forza Edition’ cars.
Going forward, we will continue to ensure that Forza Motorsport 7 VIPs receive the most value for their VIP membership, including new experiences and great content. Starting today we’re sending all Forza Motorsport 7 VIPs four additional Forza Edition cars:
2016 Jaguar F-TYPE Project 7 Forza Edition
2017 Chevrolet Camaro ZL1 Forza Edition
2017 Acura NSX Forza Edition
2010 Maserati Gran Turismo S Forza Edition
All of these cars are ‘Tier 5 Legendary’ and come with their own perks. On top of this, a cool 1 million credits will be deposited into their accounts too.
Bringing back and keeping the 2x credit bonus
A main criticism of the changes was the consumable nature of the 2x bonus given to credits that was implemented. What this means is that the 2x multiplier could be used up after a set amount of races was completed, and in these days of targeting directly to the ‘whales’ (those who spend real money to progress/buy shiny things) this was seen as a slap in the face to those who paid for the top version, expecting at least the same perks of those that were provided before.
Well that is being made good too, and will revert to the permanent classic 2x credit bonus system with a future update that is currently being worked on.
Who knew that if you tried to fleece your loyal fans that it could come back to bite you? Oh wait, Turn 10 did! As the same thing kind of happened with Forza 5 back on the original launch with the Xbox One. Players told them then that misinformation and having the game gently nudge them towards microtransactions was not good and so the lesson learned back then, has been erm… learned again?
Ahem, what about PC?
Amazingly the PC has lots of reports of suffering the same issues that happened on the release of Forza Horizon 3. Over time they have managed to deal with a lot of those issues and the game is being enjoyed immensely by many on PC, so how on earth did Forza 7 manage to have a botched start and not the fairly smooth experience that the Playground Games title now has? Sadly, it’s become all too common for this too happen and naturally Turn 10 are investigating and addressing the issues that get reported.
That said, we are aware of stability and performance issues that some PC players are facing. The team is working around the clock to report, investigate, and resolve these issues as quickly as possible. In fact, our first update for the game went live yesterday, addressing several PC stability and performance issues. The quality of the PC experience will continue to be a top priority.
So for now it’s just wait and see. At least they’re working on it, it just means that if you are having issues then you either wait and see if your problem receives a fix, or return to sender.
Nobody denies that making a game is difficult, but the same thing should not be happening that did before, especially after those issues had been (mainly) resolved.
Featured image credit: Mau92